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The hardcore survival shooter Escape from Tarkov has surprisingly received a new patch. We’ll tell you what’s inside!
The most important at an overview
One of the most important changes will probably be improvements to the sound on the Reserve, Shoreline and Streets of Tarkov maps. With the patch, you should be able to localize where the enemy is much better.
In addition, the “Fog Glow” on the Reserve and Interchange maps has been fixed. This means that you should be able to see much better and more indoors on the map and that everything doesn’t disappear in a white haze after a certain distance.
In terms of Quality of Life, the flea market interface has been cleaned up a bit and there is now feedback for the cheater reporting system, which will notify you in case of an action.
In terms of the gameplay itself, it is noticeable since the patch that the smoke grenades spread faster and have a greater effect of the smoke cloud.
And also when you look through some of the scopes now, they should be more usable and clearer again.
Completing the latest patch are updates to the new versions of NVIDIA DLSS & AMD FSR as well as a fix for a memory leak issue where the game was taking up more and more RAM when running longer.
For the complete patch notes just scroll down a bit further!
Escape from Tarkov 0.13.0.4 – Patchnotes
Changes
- Updated Nvidia DLSS to version 2.5.1 and AMD FSR to version 2.2;
- Configured sound positioning settings on Reserve and Shoreline;
- Adjusted sound positioning settings on Streets of Tarkov;
- Increased the cloud size and spread speed of smoke grenades by 30%;
- Added an in-game mail notification system for banned players based on player’s report;
- Adjusted the user interface for placing an offer on the Flea Market, taking into account the disabling of barter offers;
- Expanded the quest area for Assessment – Part 1.
Fixes
- Fixed one of the causes of disconnects while loading into a raid. The remaining possible causes are being researched and eliminated;
- Fixed multiple visual issues with scopes when using the DLSS/FSR of older versions (such as blurriness and artifacts during movement, lack of clarity, etc.);
- Fixed the indoor fog glow on Interchange and Reserve;
- Fixed the excessive vegetation sway that occurred during long raids;
- Fixed the effect of street lighting glow which flickered when overlapping obstacles. The issue was mostly present on Streets of Tarkov at night time;
- Fixed some texture memory leaks that caused excessive RAM consumption when the game was running for extended periods of time;
- Various optimizations in lighting system components;
- Fixed some object culling issues on various locations;
- Fixed incorrect visuals of some buildings in the background of Streets of Tarkov;
- Fixed incorrect audio system behavior at the first indoor gunshot or explosion;
- Fixed the possibility of incorrect character visuals when trying to operate a stationary weapon by two players at the same time;
- Fixed the ability to install conflicting attachments on some weapons;
- Fixed incorrect matchmaking behavior after pressing “Ready” while the co-op mode settings interface is open;
- Fixed Error 228 when failing all QTE stages in the Hideout gym;
- Fixed an issue with loading into The Lab in co-op mode;
- Fixed the ability to look through some walls on Reserve, Interchange, Factory, The Lab, and Shoreline;
- Fixed incorrect player spawn points on Lighthouse and Streets of Tarkov;
- Fixed an issue when loading into online raid after a co-op mode raid;
- Fixed an issue with insurance for an item with an enhancement that was previously returned by insurance.
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