The extensive update 0.12.12.30 has again brought some great innovations and changes for Escape from Tarkov besides a wipe.
The following article will bring you up to date!
Contents
- Extension for Lighthouse
- Three new bosses
- Offline Coop Mode
- Revised motion animations
- Daily tasks for player scavs
- New task types for daily quests
- Special slots for PMCs
- Signal Pistol
- Adjustment of the supply drops
- New Items & Clothing
- New weapons
- Other gameplay changes
- Sound Changes
- Graphical improvements & changes
Extension for Lighthouse
The map Lighthouse has been expanded. The island on which the lighthouse is located is now accessible, but the tower itself is apparently not yet.
In addition, the interior of the sewage treatment plant complex has been reworked.
Three new bosses
Three new bosses have been added to the game – and as if that wasn’t enough, they also go hunting together.
These are the bosses of the Rogue faction, which came into the game with patch 12.12 and can be found on Lighthouse.
The special thing about the three bosses is that they actively move in a larger radius than normal bosses and are always connected via radio.
If you attack one of them, the other two will also be informed immediately and fight the enemy – that is, you!
These are the bosses:
- Knight – An experienced solat and the leader who prefers assault rifles.
- Birdeye – The sniper of the group, extremely accurate and more concerned with distance.
- Big Pipe – Prefers a grenade launcher and rapid fire weapons and will immediately try to get within fighting distance
They are also present on four maps – Lighthouse, Shoreline, Woods, and Customs. If they are on one of the maps, you cannot encounter them on another at the same time.
However, it is unknown in which period the bosses change the maps and where exactly they appear.
Offline Coop Mode
There is now a checkbox for a coop mode in the game, where you can play offline with friends. In this mode, you won’t lose equipment when you die, but you also won’t gain experience points or be able to complete quests.
You can either select “Start as a group” to spawn together in the center of the map – or leave the checkbox open and spawn as you would in an online game.
The maximum number of players for offline mode is based on the maximum number of players on a map.
Revised motion animations
Many character movement animations have been thoroughly reworked and improved, including:
- Movements in general, jumps, stances, new breathing animations, melee animations, drawing and holstering weapons.
- New sprint animations that change depending on the type of weapon (pistol, rifle, melee, grenade) and based on the length.
- Added rotation of the body during movements and sprinting.
- Weapon operations are now possible while sprinting: change weapon, change firing mode, check magazine/chamber, collapse and expand, inspection, reload.
Daily tasks for player scavs
With patch 12.12.30, for the first time there are also daily tasks that you can only complete as a player scav. You will receive these from Fence on the condition that you have built an Intelligence Center in your lair.
New task types for daily quests
There are now new daily quests that require you to find certain things – food, medicine, weapons….
Special slots for PMCs
Also new is a slot type in which only certain items can be placed. These include compasses, rangefinders, marker items, cameras and other quest items.
You won’t lose these items when you die – and you can manually place them on keys 1-9.
Signal Pistol
The new signal pistol can be used either to fire flares or as a signal for a supply drop. When an appropriate charge is fired, an aircraft will drop a crate at the nearest fixed drop point.
Adjustment of the supply drops
With update 12.12.30, there are now 4 different types of containers that have different focuses as far as the items inside are concerned.
- Weapons
- Medicine
- Supplies
- General
In addition, the flight angles of the planes have been adjusted and they now shoot signal bodies when dropping a crate. The volume of the aircraft turbines has also been significantly reduced.
New Items & Clothing
As always, there is an unspecified list of items and items that have come into the game with the update. As soon as there is more detailed information about them, we will of course provide you with it!
In addition, both the BEAR and USEC factions have received new clothing items that can be unlocked, purchased, and equipped as base clothing.
New weapons
- Benelli M3 Super 90 shotgun
- Accuracy International AXMC sniper rifle
- MP-18 single-shot rifle
- RD-704 assault rifle
- SAG AK carbine
- HK G36 assault rifle
- MGL M32A1 revolver grenade launcher
Other gameplay changes
- Inertia (Inertia) now has an effect on leaning to the side.
- Elite Metabolism skill rework: with 0 hydration and energy, you now no longer get thirst and starvation damage, but still get other negative effects. Before this change, there were no negative effects at all.
- Elite Strength Skill Revision: Now weapons carried on the belt, on the back, and in the holster become weightless. The weight of all other equipment and items in chest harnesses, backpacks, pouches, and secured containers will be counted normally. Prior to this change, all equipment and weapons were weightless.
Sound Changes
There are now new voices for BEAR and USEC players, including broken English for the BEAR faction. Also, new sounds have been added for movement on different surfaces and when dropping a weapon.
Graphical improvements & changes
- Support for AMD Fidelity FX Super Resolution (FSR)
- Update for NVIDIA Reflex
- Temporary disabling of the MIP streaming feature
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